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AI Insights · Timothy · April 2022

Top 5 3D Cartoon Games on Android in Netherlands: Q1 2022

In Q1 2022, the top 5 3D cartoon games on Android in the Netherlands demonstrated varied performance trends in weekly downloads, revenue, and active users. Here’s a closer look at their metrics.

Top 5 3D Cartoon Games on Android in Netherlands: Q1 2022

In Q1 2022, the top 5 3D cartoon games on the Android platform in the Netherlands showcased diverse trends in their performance metrics. Here’s a detailed look at the weekly downloads, revenue, and active user trends for these leading games.

Dice Dreams™️ SuperPlay's Dice Dreams™️ saw a significant increase in weekly revenue, peaking at around $23.8K during the week of February 21. Weekly downloads spiked mid-January with a high of approximately 23.1K, but later settled to around 3.5K by the end of the quarter. The weekly active users also experienced a peak of 38.8K in late January before declining to roughly 16K by the end of March.

Fishdom Fishdom from Playrix maintained a steady weekly revenue throughout the quarter, peaking at approximately $25.4K by the final week of March. Weekly downloads fluctuated, reaching a high of 11.2K in mid-March and then dropping to around 5.7K by the end of the month. The game’s weekly active users grew consistently, peaking at about 33.2K in the third week of March before ending the quarter at nearly 29.8K.

Subway Surfers SYBO Games' Subway Surfers exhibited steady weekly downloads, averaging around 6K to 8.3K throughout the quarter. The game’s weekly revenue showed minor fluctuations, peaking at $823 in late February. Subway Surfers also boasted a high number of weekly active users, reaching up to 169.1K in early February before stabilizing around 159K by the end of March.

Stumble Guys Stumble Guys from Scopely had consistent weekly downloads, hovering around 5K to 7.4K during the quarter. The weekly revenue was relatively stable, peaking at about $1.1K in late March. The game’s weekly active users increased steadily, starting at 14.8K at the beginning of January and rising to approximately 24.1K by the end of March.

Cyber Surfer BADSNOWBALL HONGKONG LIMITED's Cyber Surfer saw its weekly downloads fluctuate, peaking at around 6.7K in late January before dropping to 3.9K by the end of March. The game’s weekly revenue remained modest, reaching a maximum of $22 in mid-March. Weekly active users for Cyber Surfer peaked at 19.2K in late January, declining to approximately 12.5K by the end of the quarter.

These insights, sourced from Sensor Tower, highlight the dynamic performance of top 3D cartoon games on Android in the Netherlands for Q1 2022. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022